Monday, August 20, 2007

2007 Worlds Finals - Transcript

Greetings all! Below is a transcript of the final matchup for the 2007 Star Trek CCG 2E World Championship between Barry Windschitl and defending 2006 World Champion Caleb Grace. Some parts of the games are more well documented than others, but I did try to copy down most of what happened. Any corrections should be left as comments to this post.

2007 Star Trek CCG 2E World Championship Finals
Transcript by Matt Kirk

6:55 pm - Matt Kirk (MK) flips coin, Caleb Grace (CG) calls heads. Flip result is tails, Barry Windschitl (BW) plays first in Game 1.

GAME 1

BW Turn 1
Plays Julian Bashir, Rebel Captain at cost -6 against CG's two headquarters missions. Draws two and plays These Are the Voyages to draw 6 and cycle 3. Plays Jadzia Dax, Soldier of Fortune.

CG Turn 1
Draws 3, plays four 1-cost personnel.

BW Turn 2
Plays Elim Garak, Crafty Underling, Mila, and Aamin Maritza.

CG Turn 2
Plays Jean Hejar and USS Excelsior, then draws 2.

BW Turn 3
Draws 1 and plays Aldara.

CG Turn 3
Plays Orfil Quinteros; both players choose to draw 2. Plays Wesley Crusher, Nova Squadron Pilot and Tolian Soran. Staffs Excelsior and moves to Practice Orbital Manuevers (POM). Attempts POM with eight personnel (0 dilemmas overcome).

BW draws 8 dilemmas and chooses 2. First is Unbelievable Emergency; BW chooses Astrometrics. stops one, kills three (Wesley, Soran, Jean Hejar). Second is Hard Time; Sito Jaxa placed on dilemma. Mission attempt fails.

BW Turn 4
Plays Lemec and Bat'leth, draws 4. Beams up to Aldara, moves to Deliver Evidence (DE) and attempts with seven personnel (0 dilemmas overcome).

CG draws 7 dilemmas and chooses 3. First is An Issue of Trust; four personnel are stopped. Second is Racial Tension; two personnel are stopped. Third is Where No One Has Gone Bafore; Aldara is placed on the dilemma in BW's core.

CG Turn 4
Draws 3, plays four more 1-cost personnel and Security Drills. Does not move Excelsior to Earth (cannot staff the ship).

BW Turn 5
Draws 3, plays Tekeny Ghemor, then discards At What Cost? to play Goran at cost -2. Places Aldara at Cardassia Prime to end the turn.

CG Turn 5
Draws 2, plays Dukat, Pah-Wraith Puppet, then plays Leyton to download a second USS Excelsior. Executes Dukat's Order to remove two cards from his own discard pile.

BW Turn 6
Plays Damar, Cardassian Liberator and Emergency Transport Unit, then draws 1. Moves Aldara to DE and attempts with eight personnel (2 dilemmas overcome).

CG draws 6 dilemmas and chooses 4. First is Skeleton Crew; it is placed on DE. Second is Chula: Echoes; BW plays Comfort Women on Damar, copying Navigation from Jadzia Dax and increasing his Cunning to 7. Third is Guess Who's Coming to Dinner?; Lemec is stopped. Fourth is The Dreamer and the Dream; it is placed on DE. BW completes DE for 35 points; score is 35-0.

CG mentions that he will "probably draw a Personal Duty on the planet." BW replies, "Speaking of planet missions…" and moves Aldara to Kressari Rendezvous (KR) and attempts with seven personnel (0 dilemmas overcome).

CG draws 7 dilemmas and chooses 1. It is Outclassed; all personnel are stopped.

CG Turn 6
Draws 3, then plays USS Excelsior #2. Beams up to Excelsior #2, then moves to POM. Beams some personnel between Excelsiors #1 & 2, then attempts from Excelsior #1 with nine personnel (1 overcome).

BW draws 8 dilemmas and asks how many cards are in CG's hand; CG answers 6. BW chooses 3 dilemmas. First is An Issue of Trust; two personnel are stopped. Second in Back Room Dealings; Orfil Quinteros is randomly selected to be killed. Third is Gomtuu Shock Wave; CG places a copy of Sito Jaxa on Security Drills to give Tim Watters an additional level of Diplomacy and meets the requirements. CG completes POM for 40 points; score is 40-35.

CG moves Excelsior #1 to Geological Survey (GS), then beams down and attempts with seven personnel (0 dilemmas overcome).

BW draws 7 dilemmas and chooses 2. First is Skeleton Crew; it is placed on GS. Second is Full Security Alert; CG announces that his personnel have no Security. CG completes GS for 30 points; score is 70-35.

BW Turn 8
Plays These Are the Voyages to draw 6 cards and cycle 3, then plays Parn and Mardel. BW attempts KR with eight personnel (1 dilemma overcome).

CG draws 7 dilemmas and chooses 3. First is Personal Duty; BW plays two copies of Stricken Dumb on Dukat and Bashir, then discards a copy of Jadzia Dax to use Dukat's ability, preventing Tekeny Ghemor from being stopped; two other personnel are stopped. Second is Back Room Dealings; Elim Garak is stopped. Third is Hard Time; Julian Bashir is placed on the dilemma in BW's core. Mission attempt fails.

CG Turn 8
Loses 5 points to play At What Cost?; score is 65-35. Plays Julian Bashir, Rebel Captain and James T. Kirk, Living Legend, then plays These Are the Voyages to draw 6 and cycle 3. Plays Guinan; score is 70-40. Plays Lwaxana Troi, Celebrated Ambassador, then loses 5 points to play At What Cost?; score is 65-40. Draws 2 and plays Nog (No Kill I and Alluring Spy are among those dilemmas examined). Plays Davies and William T. Riker, Wistful Admiral. Executes Dukat's order to remove Ezri Dax from BW's discard pile. Beams personnel aboard Excelsior #1, then moves to Survey New World (SNW). Beams down five personnel to attempt (0 dilemmas overcome).

BW draws 5 dilemmas and chooses 1. It is Trabe Grenade; Riley Shepard is selected and is killed. Mission attempt fails. CG beams down six personnel to attempt (1 dilemma overcome).

BW draws 5 dilemmas and chooses 1. It is Aftereffects; one personnel is stopped. CG completes SNW for 35 points; score is 100-40. CG wins Game 1.

GAME 2

BW Turn 1
Plays Tekeny Ghemor (discarding Defiant, Mirror Warship) and Benjamin Sisko, Outlaw.

CG Turn 1
Plays Seth Matthews, Lwaxana Troi, Sito Jaxa, Davies, then plays These Are the Voyages to draw 6 and cycle 3. Plays Tolian Soran and Lauren, and draws 1. Executes Lauren's Order to reveal Unbelievable Emergency on top of BW's dilemma pile.

BW Turn 2
Plays Damar, Cardassian Liberator and Dukat, Prefect of Bajor, then draws 1.

CG Turn 2
Draws 3, then plays These Are the Voyages to draw 6 and cycle 3. Plays Sigmund Freud, Nicholas Locarno, and EMH Program.

BW Turn 3
Draws 1, then plays Aamin Marritza and Goran (discarding ETU for cost -2). Draws 2, then plays a second copy of Goran.

CG Turn 3
Draws 2, then plays These Are the Voyages to draw 6 and cycle 3. Plays Security Drills and USS Excelsior. Beams up to Excelsior and moves to GS. Beams down one personnel to attempt (0 overcome dilemmas).

BW draws 1 dilemma and chooses 0. Mission attempt fails.

CG moves Excelsior to POM and attempts with eight personnel (0 overcome dilemmas).

BW draws 8 dilemmas and chooses 2. First is Full Security Alert; CG announces he has no Security personnel. Second is Gomtuu Shock Wave; CG plays Cluttering Irrelevancies to give EMH Security and meets requirements. CG completes POM for 40 points; score is 40-0.

MK mentions the Player's Choice side tournament would be starting in about 15 minutes. BW remarks that CG should "just concede to me now so we can play."

BW Turn 4
Draws 1 and plays Defiant, Mirror Warship. Beams aboard and moves to DE to attempt with seven personnel (0 dilemmas overcome).

CG draws 7 dilemmas and chooses 2. First is Chula: Pick One to Save Two; BW returns a personnel to hand. Second is The Caretaker's "Guests"; CG chooses Aamin Marritza. BW does not replace the personnel; plays Comfort Women to boost attributes. BW completes DE to score 35 points; score is 35-40. Moves Aldara to Cardassia Prime.

CG Turn 4
Plays Nog (Agonizing Encounter, No Kill I, Secret Identity and Full Security Alert examined), then plays EMH Program, Davies, William T. Riker, Wistful Admiral, and loses 5 points to play At What Cost?; score is 35-35. Draws 5, then plays EMH Program and David Marcus. Moves Excelsior to GS and beams down eight personnel to attempt (0 dilemmas overcome).

BW draws 8 dilemmas and chooses 2. First is Full Security Alert; CG announces that his personnel have no Security. Second is Agonizing Encounter; BW names Geology and stops two personnel randomly. CG completes GS for 30 points; score is 65-35. Executes Lauren's order to reveal Center of Attention; it is placed beneath GS.

BW Turn 5
Draws 1 and plays Aamin Maritza. Loses 5 points to play At What Cost?; score is 30-65. Draws 1, then plays Dukat, Prefect of Bajor, draws 2, then plays Tuvok, Coldly Logical Soldier. Moves Aldara to Eliminate Harvesters (EH) and beams down eight personnel to attempt (0 dilemmas overcome).

CG draws 8 dilemmas and chooses 4. First is Psychokinetic Control; it is placed on the mission. Second is Chula: Echoes; no personnel are stopped. Third is Guess Who's Coming to Dinner?; Aamin Maritza is stopped. Fourth is Hard Time; Benjamin Sisko is placed on the dilemma in BW's core. BW completes EH for 30 points; score is 60-65. Moves Aldara to Deliver Ancient Artifact (DAA) and attempts with six personnel (0 dilemmas overcome).

CG draws 6 dilemmas and asks how many cards BW has in hand; BW answers that he has 6. CG chooses 3 dilemmas. First is Psychokinetic Control; it is placed on the mission. Second is The Dreamer and the Dream; it is placed on the mission. Third is Hard Time; Dukat is placed on the dilemma in BW's core. Mission attempt fails, BW discards hand at end of turn.

CG Turn 5
Draws 3, plays Rachel Garrett, draws 2, plays Dukat, Pah-Wraith Puppet. Moves Excelsior to Earth, beams some personnel, then moves Excelsior to SNW. Beams down nine personnel to attempt (0 overcome dilemmas).

BW draws 9 dilemmas and chooses 2. First is Harsh Conditions; BW names Geology and Security. Second is Unknown Microorganism; Lwaxana Troi is seletced to be killed, all personnel are stopped, and the dilemma returns to BW's dilemma pile. CG beams down seven more personnel and attempts (1 dilemma overcome).

BW draws 6 dilemmas and chooses 4. First is Skeleton Crew; it is placed on the mission. Second is Trabe Grenade; Nicholas Locarno is selected and is killed. Third is A Pattern of Lies; no personnel are stopped. Fourth is Hard Time; Rachel Garrett is selected (a personnel is randomly stopped); she is placed on the dilemma in CG's core. Mission attempt fails.

BW Turn 6
Plays Damar, Cardassian Liberator and Benjamin Sisko, Outlaw. Moves Defiant to Cardassia Prime and then back to DAA. Beams seven personnel down to attempt (2 overcome dilemmas).

CG draws 5 dilemmas and chooses 3. First is Skeleton Crew; it is placed on the mission. Second is An Issue of Trust; one personnel is stopped. Third is Excalbian Drama; CG discards 4 cards to increase the requirement by 20; all personnel are stopped.

CG Turn 6
Draws 5, plays Ezri Tigan, Soldier of Fortune, then draws 2. Loses 5 points to play At What Cost?; score is 60-60. Plays Guinan; score is 65-65. Plays James T. Kirk, Living Legend. Moves Excelsior to Earth, then back to SNW. Beams down nine personnel to attempt (3 dilemmas overcome, Skeleton Crew on mission).

BW draws 6 dilemmas and chooses 2. First is An Issue of Trust; CG announces that his personnel only have 1 Honor. Second is Hard Time; Tim Watters is placed on the dilemma in CG's core. CG completes SNW for 35 points; score is 100-65. CG wins Game 2; CG wins Finals 2 games to 0.

Saturday, August 18, 2007

Congratulations to the Worlds 2007 Champion!

Earlier this evening, Caleb Grace defeated Barry Windschitl in two games to claim the 2007 Star Trek CCG 2E World Championship. He is the first to win back-to-back Star Trek championships since Dave Bowling won the 1996 National Championships and the 1997 World Championships. His road to victory ran through James Hoskin, upsetting the top-seeded Brit two games to one. Caleb's deck flew in the face of the established metagame, running two headquarters and ultra-cheap personnel to speed through missions. Congrats to Caleb for his outstanding win!

Day 3 Quarterfinals

The first round is over, and the following matchups are in progress at this time:

1 James Hoskin
vs
9 Blake Mandalis

12 Kevin Jaeger
vs
4 Caleb Grace

3 Michael Bergum
vs
6 Kyle Matusevic

7 Barry Windschitl
vs
15 Geoffery Peterson

Good luck to all involved!

Day 2 Decklists - 1st through 4th place

2007 Worlds - Day 2 Decklists

1 - James Hoskin
"Just remind me: who went first?"

Missions
Caretaker's Array
Survey New World
Investigate Unknown Element
Observe Kazon Ritual
Obtain Advanced Technology

Dilemmas (46)
1x Enemy Boarding Party
1x Magnetic Field Disruptions
3x Gomtuu Shock Wave
1x Shipboard Fire
2x Where No One Has Gone Before
2x Fesarius Bluff
1x Preventative Repercussions
1x Picking Up the Pieces
2x Outmatched
2x Necessary Execution
2x Excalbian Drama
1x Aftereffects
2x Chula: Pick One to Save Two
1x Unscientific Method
1x Timescape
2x Secret Identity
2x Skeleton Crew
1x Back Room Dealings
1x Formal Hearing
2x Guess Who's Coming to Dinner?
1x The Dreamer and the Dream
1x Final Adventure
1x Full Security Alert
2x Agonizing Encounter
2x An Issue of Trust
1x Psychokinetic Control
1x Chula: The Dice
2x Distraction
2x The Dal'Rok
2x Hard Time

Deck (59)
2x Emergency Transport Unit
2x tox Uthat
2x Machinations
3x Unexpected Difficulties
3x Stir Crazy
3x The Crystalline Entity
3x At What Cost?
2x Endangered
1x Finding Our Way
2x Energize
3x One-Upsmanship
3x Cluttering Irrelevancies
1x B'Elanna Torres, Straightforward Engineer
1x Cavit, Apprehensive First Officer
2x Chakotay, Bridge Between Two Crews
1x Harry Kim, Eager to Please
2x Kathryn Janeway, Forceful Captain
1x Lyndsay Ballard, Back From the Dead
1x Marie Kaplan, Observant Officer
1x Marquay
1x Samantha Wildman, First Mother on Voyager
1x Stadi, Focused
2x The Doctor, Emergency Medical Hologram
2x Tuvok, Chief of Security
3x Revised Chakotay, Imposturous First Officer
1x Brull, Encampment Leader
2x Retaya, Urbane Poisoner
1x Sigmund Freud, Father of Psychoanalysis
1x Vic Fontaine, Vegas Crooner
1x Neelix, Morale Officer
1x Shran, Reluctant Diplomat
2x U.S.S. Voyager, Home Away From Home
1x Delta Flyer, Innovative Vessel

2 - Andrew Grace
"Wedding Bells"

Missions
Bajor, Gift of the Prophets
Acquire Illicit Explosives
Transport Delegations
Historical Research
Protect the Escapees

Dilemmas (30)
1x A Pattern of Lies
2x Accelerated Aging
1x An Issue of Trust
1x Back Room Dealings
1x Chula: Pick One to Save Two
1x Counterinsurgency Program
1x Dignitaries and Witnesses
1x Full Security Alert
1x Guess Who's Coming to Dinner?
2x Hard Time
1x Profitable Venture
2x Psychokinetic Control
1x Racial Tension
1x The Caretaker's "Guests"
2x Timescape
1x Unknown Microorganism
1x Cultural Differences
1x Excalbian Drama
1x Harsh Conditions
1x Rogue Borg Ambush
1x Personal Duty
2x Gomtuu Shock Wave
1x Magnetic Field Disruptions
1x Outclassed
1x Where No One Has Gone Before

Deck (40)
2x Bajoran Interceptor
2x Vedek Assembly Transport
1x Anara
2x Bareil Antos, Escort
1x Basso Tromac, Smug Subordinate
2x Benjamin Sisko, The Emissary of the Prophets
2x Borum, Selfless Hero
2x Dohlem
1x Furel, Resistance Fighter
1x Jabara
2x Jadzia Dax, Elder
1x Kira Nerys, Hero of Bajor
1x Kira Taban, Husband and Father
1x Krim, Thoughtful Tactician
1x Kulan, Militia Soldier
1x Odo, Wayward Link
1x Opaka, Kai of Bajor
1x Ranjen Koral, Student of B'hala
1x Tahna Los, Voice of the Kohn-Ma
1x Treyam, Militia Soldier
1x Winn Adami, Devious Manipulator
1x Zayra, Bigoted Witness
2x Days of Atonement
1x In the Pah-Wraith's Wake
2x These Are The Voyages
2x Vedek Assembly
1x Dark Secrets
1x Natural Instincts
1x Stricken Dumb
1x The Rite of Emergence

3 - Michael Bergum
"Jobbers, Time to Get Dirty"

Missions
Earth, Cradle of the Federation
Ferenginar, Financial Hub
Practice Orbital Manuevers
Geological Survey
Survey New World

Dilemmas (30)
2x Psychokinetic Control
1x Racial Tension
2x Skeleton Crew
1x Chula: Echoes
1x A Pattern of Lies
1x Accelerated Aging
1x Back Room Dealings
1x Chula: Pick One to Save Two
1x Counterinsurgency Program
1x Guess Who's Coming to Dinner?
2x The Caretaker's Guests
1x The Dreamer and the Dream
1x An Issue of Trust
3x Hard Time
1x The Dal'Rok
1x Dignitaries and Witnesses
2x Gomtuu Shock Wave
1x Magnetic Field Disruptions
1x Outclassed
1x Where No One Has Gone Before
1x Excalbian Drama
1x No Kill I
1x Harsh Conditions
1x Rogue Borg Ambush

Deck (45)
2x At What Cost?
1x Security Drills
3x These Are the Voyages
2x Cluttering Irrelevancies
1x Escape
3x U.S.S. Excelsior
1x Ezri Tigan, Soldier of Fortune
1x Rachel Garrett, Displaced Captain
1x Seth Matthews, Red Squad Cadet
1x Tolian Soran, Renegade Scientist
1x David Marcus, Young Scientist
1x Dorian Collins, Acting Chief Petty Officer
3x Davies
2x E.M.H. Program
1x Jean Hejar, Nova Squadron Navigator
1x Karen Farris, Rigorous Leader
1x Nicholas Locarno, Nova Squadron Leader
1x Riley Shepard, Confident Cadet
1x Sigmund Freud, Father of Psychoanalysis
1x Sito Jaxa, Nova Squadron Pilot
1x Tim Watters, Valiant Captain
2x Brunt, FCA Liquidator
1x Dukat, Pah-Wraith Puppet
1x Lauren, Seductress
1x Nog, Eager Cadet
1x William T. Riker, Wistful Admiral
1x Wesley Crusher, Nova Squadron Pilot
1x Guinan, Listener
1x Leyton, Chief of Starfleet Operations
1x Orfil Quinteros
2x James T. Kirk, Living Legend
1x Julian Bashir, Rebel Captain
2x Lwaxana Troi, Extravagant Ambassador

4 - Caleb Grace
"A Fistful of Jobbers"

Missions
Earth, Cradle of the Federation
Ferenginar, Financial Hub
Practice Orbital Manuevers
Geological Survey
Survey New World

Dilemmas (30)
2x Psychokinetic Control
1x Racial Tension
2x Skeleton Crew
1x Chula: Echoes
1x Accelerated Aging
1x Back Room Dealings
1x Chula: Pick One to Save Two
1x Counterinsurgency Program
1x Guess Who's Coming to Dinner?
2x The Caretaker's Guests
1x The Dreamer and the Dream
1x An Issue of Trust
3x Hard Time
1x Dignitaries and Witnesses
2x Gomtuu Shock Wave
1x Magnetic Field Disruptions
1x Outclassed
1x Where No One Has Gone Before
1x Excalbian Drama
1x Harsh Conditions
1x Rogue Borg Ambush
1x Triage
1x Unknown Microorganism
1x Equipment Malfunction

Deck (45)
2x At What Cost?
1x Security Drills
3x These Are the Voyages
2x Cluttering Irrelevancies
1x Escape
3x U.S.S. Excelsior
1x Ezri Tigan, Soldier of Fortune
1x Rachel Garrett, Displaced Captain
1x Seth Matthews, Red Squad Cadet
1x Tolian Soran, Renegade Scientist
1x David Marcus, Young Scientist
1x Dorian Collins, Acting Chief Petty Officer
3x Davies
2x E.M.H. Program
1x Jean Hejar, Nova Squadron Navigator
1x Karen Farris, Rigorous Leader
1x Nicholas Locarno, Nova Squadron Leader
1x Riley Shepard, Confident Cadet
1x Sigmund Freud, Father of Psychoanalysis
1x Sito Jaxa, Nova Squadron Pilot
1x Tim Watters, Valiant Captain
2x Brunt, FCA Liquidator
1x Dukat, Pah-Wraith Puppet
1x Lauren, Seductress
1x Nog, Eager Cadet
1x William T. Riker, Wistful Admiral
1x Wesley Crusher, Nova Squadron Pilot
1x Guinan, Listener
1x Leyton, Chief of Starfleet Operations
1x Orfil Quinteros
2x James T. Kirk, Living Legend
1x Julian Bashir, Rebel Captain
2x Lwaxana Troi, Extravagant Ambassador

Friday, August 17, 2007

Day 3 Bracket

Greetings all from Indianapolis! Here is the bracket for Day 3:

1 James Hoskin
vs
16 Al Schafer

8 Charlie Plaine
vs
9 Blake Mandalis

5 Nick Fancher
vs
12 Kevin Jaeger

4 Caleb Grace
vs
13 Will Hoskin

3 Michael Bergum
vs
14 Brian Sykes

6 Kyle Matusevic
vs
11 Nathan Wineiger

7 Barry Windschidtl
vs
10 Tim Claypoole

2 Andrew Grace
vs
15 Geoffery Peterson

Alternates: Steve Nelson, Jeremy Benedict

This bracket is subject to change if either the European or Australian Continental Champion attends Day 3 (in which case players will be reseeded).

Tuesday, August 14, 2007

Captain's Personal Log: Sounds Like Fun

I've known only a few challenges greater than coordinating and running World Championships. Some of you will recall the unpleasantness in 2005; I was greatly discouraged as a result, and didn't want to have anything to do with Trek for a long time. But the important thing was that I learned a great deal about where to draw the line between having fun with players and running a clean event.

I thought I had all the bases covered. There couldn't possibly be a decklist error that we didn't catch; the deckchecking was going perfectly. But there was, and it quickly got out of hand after the deck in question ended up winning the next round two games to one. I was then posed with the question: how do I administer the appropriate penalty? Do I award his game loss retroactively, knocking him out of Day 3? Or do I call a penalty at all? There were accusations of misdeeds flying both ways, and I had to resolve it with some measure of responsibility.

This unfortunate incident really made me think about the way I run an event. The situation occured because I delegated authority in haste to get to the next round. Since then, I have run events alerting the players beforehand: there will be no asking "how long until the next round". There will be no jokes of wasted time or hovering near the judge's table to "encourage" me to go faster. It is more important to get results correct than to finish the tournament as quickly as possible.

This is not to say I don't try to speed thing along. I'm not looking to waste my own time, and I make every effort to get through deckchecks efficiently, but not at the expense of accuracy. But by asking players to help in the following ways, a few things are expedited in the long haul of an eight-round tournament:

•Print your decklist. This is number one on my list of player requests; I'm a tournament director, not a calligrapher, after all. Many decklists are often written at the last minute, and as such, have less-than-stellar scribbling detailing their card choices. This is one contributor to long hours deckchecking. Print your decklist; you can still scribble in a change here or there 20 minutes before the tournament.

•Format and alphabetize your decklist. Group similar card types: equipment, events, interrupts, personnel, and then ships. This makes deckchecking a breeze; all we have to do is put the deck in order.

•After each round, put your deck in order before you turn it in. If your deck comes to the judge's table in a heap, I have to sort through it to make it match your decklist. This consumes far too much time, and could easily be avoided.

•Do not ask superfluous questions of the judges if they look like they're busy. Even if it's a fairly innocuous idea, I know myself too well, and can often get dragged into a conversation when I should be getting things ready for the next round. If I look like I'm bored to tears, I would welcome your comments. (I can virtually guarantee I will not look bored this weekend. Tired perhaps, but definitely not bored.)

•Remember to sign your PADDs after each round. If I have to go hunt you down because you didn't sign your sheet, it wastes valuable time, and it makes you look irresponsible.

•Offer to make food/drink runs for the judges. If we don't have to leave the tournament area, that means more time is spent invested in making the tournament a quality event. It's not that we're fat and lazy (even though we might be), it's just that we'd rather be ever-present and not have to deal with trivial things like this.

•Have patience with the judges. If I appear frustrated or angry, it's probably just because I have many tasks to do and not a whole lot of time to do them in. It's not personal.

"I take it the odds are against us, and the situation is grim…" It's felt like that before, but with your help, the success of 2007 Worlds will outshine the shortcomings of the past. Here's to a fantastic tournament!

Thursday, August 9, 2007

Just a taste of what's in store…



Definitely the tip of the iceberg. See you all in a week!